AI Insights · Timothy · April 2023
Top 5 Anime Games on Android in Mexico Q1 2023
Discover the performance of the top 5 anime games on the Android platform in Mexico for the first quarter of 2023, with insights on downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 anime games on Android in Mexico demonstrated varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting trends for each game.
DRAGON BALL LEGENDS saw a consistent decline in weekly revenue, starting at approximately $22K at the end of December and decreasing to around $10K by the end of March. Weekly downloads peaked at 49.3K in the last week of December and gradually dropped to about 28.2K by the end of March. Active users fluctuated, starting at 360K and ending the quarter at 296K.
DRAGON BALL Z DOKKAN BATTLE experienced a noticeable drop in weekly revenue, from $16.3K at the end of December to around $3.8K by the end of March. Weekly downloads started at 23K and saw a significant increase to 41.7K in mid-March before dropping to 14.9K by the end of the quarter. Active users followed a similar pattern, starting at 53.7K, peaking at 69.9K in mid-March, and ending at 56.8K.
ONE PIECE Bounty Rush showed relatively stable weekly revenue, ranging from $1K to $6.2K throughout the quarter. Downloads peaked at 15.4K in late January and then gradually declined to around 4.8K by the end of March. Active users also showed a peak at 40K in late January before stabilizing around 25K towards the end of the quarter.
Yu-Gi-Oh! Duel Links had a stable revenue trend, fluctuating between $8.9K and $16.1K. Downloads were relatively consistent, with a slight peak at 9.5K in early January and ending the quarter at 5.9K. Active users saw some fluctuations, starting at 78.8K, peaking at 87.7K in early January, and ending at 73.9K.
NARUTO X BORUTO NINJA VOLTAGE had the lowest revenue among the top 5, ranging from $600 to $1.2K. Weekly downloads were stable, starting at 4.9K and ending at 4.3K. Active users remained consistent throughout the quarter, fluctuating slightly around 16K.
These insights underline the dynamic performance of anime games in Mexico. For more detailed analytics, visit Sensor Tower.